Recipes

Name
Rarity
Description
Components
Common

+1 Attack. Ranged.

Common

Once every session, gain Advantage on an Inspire Check.

Common

Usage Die: 1d20. +1 Attack with bows.

Rare

Gain the ability to speak to CRITTERS for the session.

Rare

Grow two additional arms for 1 hour. In Combat, can attack twice.

Common

Heal 1d6 Courage

Rare

Wearer appears almost invisible in darkness, gaining Advantage on Sneak Checks in such conditions.

Common

+2 Dread. -1 Attack in small rooms and tight spaces. Roll another Polearm Trait. Polearm.

Common

Inflict +1 Dread for the session.

Common

See in the dark for the session.

Witchcraft

On a 9+ Hit with a weapon dipped in this poison, the target Goon or Bruiser must make a 6+ Vitality Check or die. Champions become POISONED instead of dying.

Common

Target becomes BLINDED.

Common

Gain +2 to Healing rolls for the session.

Common

On a Critical Hit, the target is Stunned. Blunt.

Common

Pour on the ground to conjure rapidly growing vines of Creep Thistle.

Common

Heal 1d6 Courage and gain Advantage on Mettle Checks for 1 hour.

Common

Gain +1 Realms for the session.

Common

Once every Combat, on a Counterattack Hit, disarm the target's weapon.

Common

[charge] [beastly]

Rare

Gain a use of the Gnome Ability DWIMMERCRAFTY.

Common

Heal 2 Courage.

Common

Once every Combat, may charge and attack a Faraway target. Polearm.

Rare

Drinker crushes on the first person they see after drinking. Lasts for 1 day.

Common

Ignores Block. Bladed, Polearm.

Common

Item is undetectable when hidden on PC. Bladed, Tool.

Common

Certain Adversaries are vulnerable to cold steel. Bladed.

Common

Heal 1d12 Courage. Add Underblossom to the recipe to make it 1d12+Level.

Witchcraft

Transform into a wolf for 1 day. (Attack:+1 Defense:-1 Dread:1d10)

Common

Heal 1d10 Courage.

Common

Piecemeal Armor. +1 Block

Common

Extremely slippery and flammable grease.

Rare

1d10 Usage Die. When stepped on, targets suffer 1d4 Dread and become Slowed.

Common

Once every Combat, inflict double Dread. Blunt.

Common

Once every session, gain Advantage on a Charm Check.

Common

Light Armor. [grim]

Common

Instantly corrode a fist-sized non-living, non-Magic object.

Rare

Any target struck outside of Combat dozes off to sleep for 1d10 minutes. In Combat, the target becomes Tired.

Rare

Gain -1 Defense for an entire Combat.

Common

Heal Courage with Advantage for the session.

Common

When PC sleeps, they and GM roleplay a dream scenario involving an aspect of their Character Story.

Common

1d8 Usage Die instead of 1d6.

Common

Repels dweorgs, kobolds, and ettins. If such creatures wish to chase someone with the cheese, they must make a Mettle Check to do so. Rats, on the other hand, love it.

Common

Small Shield. [mirrored]

Common

Ask the GM a question about a subject and see a murky vision of the future.

Common

Gain Advantage on Might Checks for 1d4 hours.

Common

Once every Combat, gain Advantage on an Attack. Bladed, Ranged, Blunt, Polearm.

Common

Gain +1 Courage for the session.

Displaying recipes 1 - 50 of 194 in total

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